AI Insights · Timothy · July 2023
Top 5 Cannabis Games on Android in Europe: Q2 2023 Performance
Discover the performance trends of the top 5 cannabis-themed games on Android in Europe for Q2 2023, including key metrics like weekly downloads, revenue, and active users.
In Q2 2023, the top 5 cannabis-themed games on the Android platform in Europe demonstrated a range of performance trends. Here's a closer look at the metrics for each game, based on data from Sensor Tower.
Hempire - Plant Growing Game
Throughout the quarter, weekly revenue for this game fluctuated, starting at around $9.3K and peaking at about $12K in the last week of April. By the end of June, revenue had decreased to roughly $5.9K. Weekly downloads saw a significant drop, from 3.8K at the end of March to just over 500 by the end of June. Active users also declined, from approximately 16.4K to 6.9K over the same period.
Bud Farm: Idle Tycoon
This game saw its weekly revenue peak at around $10.3K at the beginning of the quarter, followed by a general downward trend, ending at approximately $7.3K in the last week of June. Downloads started at 1.9K and decreased to 335 by the end of the quarter. Active users followed a similar pattern, starting at 4.2K and dropping to 2.2K.
Cheech and Chong Bud Farm
Weekly revenue for this title showed a steady increase, starting at $5.4K and reaching about $5.7K by the end of June. Downloads fluctuated, with a notable peak of 1.7K in early June, ending the quarter at 1.1K. Active users increased from 1K at the end of March to 1.7K by the end of June.
Weed Inc: Idle Tycoon
This game's weekly revenue saw an upward trend, starting at $3.2K and peaking at $4.4K in early June before settling at around $3.9K towards the end of the quarter. Downloads were robust, starting at 5K and peaking at 11.3K in mid-May, before declining to 2.2K by the end of June. Active users increased from 13.3K at the end of March to a peak of 23.6K in mid-May, before dropping to 11K by the end of June.
Weed Firm 2: Bud Farm Tycoon
Revenue for this game remained relatively stable, fluctuating around $600-$700 throughout the quarter. Downloads started at 539 and decreased to 88 by the end of June. The number of active users dropped from 1.9K at the end of March to 790 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.